You can create custom effect from a function with EffectCallback. It's better to create your own IAudioEffect derivative though.
Called before the effect is used in playback. Initialize state here.
Actual effect processing.
Get all parameters in this effect.
Get number of parameters.
Get a parameter by index.
See Implementation
You can create custom effect from a function with EffectCallback. It's better to create your own IAudioEffect derivative though.